VonKobold | A Kobold Avatar for VRChat | Quest & PC Versions
π¦ Package Features:
β Unity Package, ready to upload!
πΉοΈ Comes with GoGoLoco already set up! No need for VRC Fury!
π₯½ Fullbody tracking ready! Extensively tested!
π Everything is made from scratch specifically for VRChat!
π¨ Substance Painter files for easily making advanced edits!
π And a Blendfile, if you'd like to make renders, 3D prints, or animations!
π Avatar Features:
β¨ Everything is sculpted and modeled from scratch!
π Color, brightness, and saturation sliders!
π² Lots of snoot, eye, and horn styles to pick from!!
βοΈ Customization wheels for body proportions!
π Tail puppet and size controls! (Don't pull on it too hard!)
π Toggle on or off any piece of her fancy armor!
π Did you know kobolds eat gems? She even has a snack pouch!
πͺ Want dragon wings? Check these out!
π Comes with a Quest Version! Click here for more info!
β Performance:
π‘ Overall Performance Ranking: Medium!
π‘ 5 skinned mesh renderers!
π‘ 15 PhysBone components, 76 transforms.
π’ 7 PhysBone colliders, 53 collisions!
π’ Polygons: ~53k!
π’ 7 Materials, 2 Mesh Renderers!
π’ <75 MB Texture memory!
π’ Everything else is good or better!
π Requirements:
- Poiyomi's Toon Shader v9.1+
- VRC Creator Companion / VRCSDK3.0
- Unity
π Disclaimers/TOS:
- Always make a new project when importing a new avatar version!
- Substance Painter won't do all of the work. You'll need to Photoshop a little, too!
- Please do not redistribute, resell, or upload as public.
- Please join my Discord for assistance or questions!
β¨ Credits & Special Thanks:
- Riceballer3D: Eye textures and render help!
- Jabberwick: Armor engravings and embossings!
- Vulthra: Video stuff and squishy nose settings!
- Ruuubick: Sneak peek render footage!
- GumboIsland: Programming help!
- Jackstay: Devilish expression!
π¬ My Socials:
Need help? Have a question? Find a bug? Pop into the Discord!
π οΈ Updates:
-
Version 1.0:
- Release!
- Tongue no longer hangs out during T-Poses.
- Some icons updated for clarity. Added Jackstay to special thanks.
- Implemented the new hand IK.
- Fixed some specific clipping issues with the clothes and tongue.
- Adjusted sizes of colliders to better fit the mesh.
- Add an eye mesh option to account for shaders without transparency.
- Created a QUEST VERSION!